We heard the fan feedback on Seriously 3.0 from Gears of War 3 so we’ve streamlined the requirements from that version to offer clearer, less intrusive goals (for example, you won't need to get 6000 kills with each weapon) that still take time to earn.' 'The philosophy behind our design of the next Seriously iteration is simple - to make an achievement representing Gears fans that show hardcore dedication to the game and mastery of all aspects of Gears of War. New Gears developer The Coalition - having taken over from series regular Epic Games back in 2014 - knew changing up the formula was necessary but might lead to some backlash, so they issued this statement about the new achievement focus: Getting 100,000 kills in Gears 2 required a level of farming that frankly didn't seem worth it for instance, while earning all 65 Onyx medals and hitting level 100 in Gears 3 took a huge time investment but was at least fun the whole way through. The previous iterations have had varying levels of difficulty, with some having less incentive to actually complete. The soul-crushingly hard Seriously line of achievements makes a return, and with even more requirements than ever before! A Changing Philosophy We've already covered how big changes are coming to Horde mode, but that's not the only element seeing some major tweaks.